State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2025

Top Cat Games Performance in the Middle East Q4 2024

Explore the performance trends of the top cat games on a unified platform in the Middle East during Q4 2024, with insights from Sensor Tower.

Top Cat Games Performance in the Middle East Q4 2024

In the fourth quarter of 2024, the top cat games on a unified platform in the Middle East showcased intriguing performance metrics. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active users.

My Cat – Virtual Pet Games from APPSYOULOVE LTD exhibited a decline in weekly downloads early in the quarter, starting at around 14K and dropping to approximately 3K by late October. However, a recovery was noted towards the end of December, with downloads reaching 5.7K. Revenue followed a similar pattern, beginning at $5.9K and experiencing fluctuations, ending the quarter at $4.5K. Active users showed a steady decrease from 36.4K to 19K by the end of December.

The Battle Cats by ponos corporation had a consistent revenue stream, peaking at $5.8K in late November before settling at $3.5K in December. Downloads decreased gradually, starting from 1.5K and ending with 475. Active users also saw a decline from 4K to just under 3K by the end of the quarter.

Rise of Kittens: Idle RPG, a newcomer from FIRE DRAGON INTERACTIVE ENTERTAINMENT, witnessed a significant increase in revenue from $133 to $3.1K in late November, but then it tapered off to $1.1K by the end of December. Downloads started at 296 and dwindled to zero by the end of the quarter.

My Talking Tom Friends from Outfit7 Limited saw a robust download performance, peaking at 42.2K at the start and maintaining a high level throughout, ending at 39.7K. Revenue showed modest fluctuations, closing the quarter at $806. Active users remained strong, initially at 499.8K, with a slight dip to 409K by the end.

My Talking Angela 2, also by Outfit7 Limited, showed a steady increase in downloads, reaching up to 54.9K in mid-December. Revenue remained stable, ending at $787. Active users increased from 388.9K to 484.5K, marking a positive trend throughout the quarter.

These insights reflect the dynamic nature of the mobile gaming market in the Middle East. For more detailed analytics and trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025